Any Pooler Documentation
📄 Documentation
*Please note documentation is AI generated (may contains errors) .
You can view the documentation right here:
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✅ Usage Guidelines (Not Enforced)
We don’t force any specific implementation style when using this asset.
However, based on performance considerations, we recommend the following best practices for most use cases:
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void using GetForceObj() frequently.
This method is designed for rare or emergency cases where you must retrieve an object,
even if the pool is full. It’s currently less optimized and may impact performance in frequent-use scenarios.
A more efficient forced-retrieval method will be included in a future update.
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Avoid using PoolItemInfo for large pools or intensive object sets.
This helper is intended for quick prototypes or low-volume pools.
For larger setups, we suggest implementing a pool-wide tagging manager that reduces overhead and memory usage.
🧪 Example scripts included with this asset are meant for initial development and rapid prototyping.
While they can be used in production, we recommend customizing them to match your performance needs.
🔠Future Roadmap
We’re continuously improving this asset to meet real-world demands. Here’s what’s planned:
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Improved Tagging System:
Replace the per-object tagging (PoolItemInfo) with a more efficient pool-wide tag manager.
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Specialized Pool Variants:
Add support for pools configured specifically for forced retrieval
(GetForceObj()-optimized), suitable for unique cases like high-volume "object waterfalls" or environmental
spawners.
🎯 We believe these enhancements will help make Any Pooler even more robust and production-friendly.
Please note: We appreciate your every idea and reviews and suggestions ,
so don't hesitate to reach us via discord or you can fill a google form
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Discord server